Create your Character for Quest 1.0.0

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Create your Character for Quest 1.0.0

Post by Admin on Tue Jun 02, 2015 8:31 pm

Welcome to Quest 1.0.0

I'm sure you're enthralled to be here.

Follow these instructions and post the number/ words you get after the ':'

Note: Follow the Rules in This Thread

BASIC INFO

Name: (Your Character's Name)

RPer: (Your Username)

Align: (See: Alignment)

Gender:

Height: (Race Mod+ Class Mod+ 3D20 cm+ 100 cm)

Weight: (Race Mod+ Class Mod+ 4D6 cm+ 40 kg)

Age: (Race Mod*Class Mod*Human Age)

Cash: (Align Mod+ Special Mod+ 3D8*100 Gold)

Class: (See: Classes)

Race: (See: Races)

Level: (1 to start; goes up as you go on)

EXP: (0, but you will gain EXP as time goes on)

STATS
(Note: You roll for everything first,, and then decide which stat you want each roll to go to)
STR: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
INT: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
DEX: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
CON: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
CHA: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
WIS: (4D6 minus lowest roll+Special Modifier+Class Modifier+Race Modifier)
mod: ((STAT/2 Rounded Down)-5)
SPECIAL STATS & SAVING THROWS

FORT: (CON MOD+Special Modifier+Class Modifier+Race Modifier)

REF: (DEX MOD+Special Modifier+Class Modifier+Race Modifier)

WIS: (WIS MOD+Special Modifier+Class Modifier+Race Modifier)

HP: (CON MOD*2+3D4+Special Modifier+Class Modifier+Race Modifier)

AC: (1/2 DEX MOD+ 1/2 WIS MOD+10+Special Modifier+Class Modifier+Race Modifier)

MELEE: (STR MOD+Special Modifier+Class Modifier+Race Modifier)

RANGED: (DEX MOD+Special Modifier+Class Modifier+Race Modifier)

SPEED: (30+DEX MOD*2.5+Special Modifier+Class Modifier+Race Modifier)

INIT: (WIS MOD+Special Modifier+Class Modifier+Race Modifier)

ABILITIES

Abilities: (Here you choose from the list of Abilities below)

Disabilities: (Here you choose from the list of Disabilities below)

WEAPONS

(See: Weapons)

SKILLS

(See: Skills)

CHARACTER INFO

Languages: (See: Languages)

History: (Post whatever you want your character's life story to be)

Admin
Admin

Posts : 9
Join date : 2015-06-01

View user profile http://questroleplaying.forumotion.com

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Alignment

Post by Admin on Fri Jun 05, 2015 4:55 pm

There are three parts of alignment: Civility, Political Alignment, Moral Alignment

Civility has to do with manners
Political Alignment determines whether they are rebels or for the government
Moral Alignment determines whether they are good or evil.

So, here's a list of alignments:

Civil Lawful Good, Civil Lawful Neutral, Civil Lawful Evil, Civil Neutral Good, Civil Neutral, Civil Neutral Evil, Civil Rebel Good, Civil Rebel Neutral, Civil Rebel Evil, Neutral Lawful Good, Neutral Lawful, Neutral Lawful Evil, Neutral Good, Neutral, Neutral Evil, Neutral Rebel Good, Neutral Rebel, Neutral Rebel Evil, Rude Lawful Good, Rude Lawful Neutral, Rude Lawful Evil, Rude Neutral Good, Rude Neutral, Rude Neutral Evil, Rude Rebel Good, Rude Rebel Neutral, Rude Rebel Evil

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Race

Post by Admin on Fri Jun 05, 2015 5:08 pm

Here is a list of races, their descriptions, and their bonuses.

Elf: Nymphs are a woodland species, living mainly in the Slough. The nymphs are exceptionally intelligent and wise. The nymphs are smaller than normal, and typically have straight green hair, a turkish complexion, and green eyes. They are connected to nature perhaps in a way unlike any other creature.

Mods:
STR:-2
INT: +2
DEX: 0
CHA: 0
WIS: +2
CON: -2

FORT: -2
REF: 0
WILL: +2
AC: +1
HP: -4
Melee: -2
Ranged: 0
Speed: 0
Init: +2

Language Mod: +2

Height Mod: -15 cm
Weight Mod: -5 kg

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